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New iPhone means a new app right? Not if it’s HTML5

For the past couple of weeks there have been strong rumours circulating that Apple is soon to release a range of new iPhones, all with different screen sizes and colours from the standard iPhone currently on offer.

New iterations of the iPhone are expected to be available in pink, yellow, blue, green, purple, silver, slate and red. It is also anticipated these new phones will offer a screen size smaller than the 3.5 and 4 inches that the iPhone 4S and iPhone 5 respectively offer. It is believed this is a new strategy by Apple to directly rival the lower priced handsets currently on offer by Android.

All this sounds great for consumers, especially those that have found themselves priced out of the current iPhone range. If these rumours are believed to be true a new part of the market will be able to get their hands on an Apple handset.

Great for consumers but native iPhone developers the world over will be dreading that, once again, they will have to re-work their current range of apps to suit new screen dimensions.

However those developers that built their apps in HTML5 will have little to worry about since they will have catered for varying screen sizes from the outset. One of the primary reasons for using HTML5 over native is its compatibility across multiple devices, so 99% of HTML5 apps would have been coded just for this purpose. Whilst native iPhone developers will be cancelling their summer holidays, those that chose HTML5 will feel justified by their choice of deployment.

If you’re looking to reduce your app development pain why not consider an HTML5 implementation? When the next influx of new devices hits the market you’ll be glad you did.

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